Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Sunday, February 27, 2011

Roller Girls Versus

I noticed today that it's managed to be two weeks since I posted last...wow. To be fair though, there are a couple of posts by me over on the handmade family blog, so you could go check that out, follow it, and suggest it to all your friends, acquaintances and family if you want. Or you could just go check it out. There's some pretty cool stuff, and my wife is putting up content about her work too, so that's pretty rad... and I'm better about putting pictures of the girls on there too, ha-ha-ha!

Okay, on to the real reasons (excuses) for not posting in two weeks. First, we've been accepted as vendors in a local hand-made cooperative, Fusion. More on that in the next couple of days, as we're working like crazy to get ready for set-up (I'm supposed to be designing our signing right now, actually). The second reason, is this new cover for the fine folks at Hex Games... Roller Girls Versus! I decided to take a different approach to it, and it kind of blew up in my face and took way longer than it should have. On the plus side though, I think I learned a couple of lessons and maybe earned a couple of experience points towards leveling up. I'm not going to jabber any more tonite, because I'm pretty beat, and still have work to do before bed.

Here's the pencils.
and here's the colored version. I pretty much just painted over the pencils this time, but there's a lot more going on than usual. Like I said..."trying something new". Ha-ha-ha! I hope you all like it.
Until next time, take care and be good.
Your friend,
Jeffrey

Monday, November 1, 2010

The Last of the Frat Boys Posts... Probably.

I've gotten into the (maybe terrible, but the jury is still out) habit of sitting and reading (and reading, and reading) blogs when I come down to the basement to work. I only say that it's (maybe) terrible, because it means that I end up staying up until three (or five) some mornings... My time management skills could use some managing, I think.

Okay, so here's one of the things that has kept me up this week... I'm sure you all are tired of hearing about the artwork for "Frat Boys: Versus" (Due out in November from Hex Games). Well, I finally got the cover all purdy and colored.

Here it is without all the title and copyright graphics. I'm overall happy with how it turned out. I think if I had it to do all over again, I'd probably color the background characters a little more graphically with flat colors and cell-style shading, but that's really neither here nor there.

Here it is with the title and copyright logos added. I wanted to keep it pretty simple and collegiate.

Until next time, take care and be good!

Oh yeah, and DON'T FORGET TO VOTE!

Your friend,
Jeffrey

Monday, October 25, 2010

Frat Boys Interior and cover inks

I know what you're probably saying... "More frat boys?! Geesh!" Almost done, I promise. This week, I got one last archetype, and finally the inks for the cover. Hope you like 'em!
The final archetype I have for you is the ring leader. This character archetype can vary wildly, but the constant is that he's charismatic, and perhaps a bit mischievous, but above all, he holds everything together. Examples include Anthony Edwards character in "Revenge of the Nerds", Val Kilmer in "Real Genius", and Ryan Reynolds in "Van Wilder". I based mine in part on Jeremy Piven in "PCU", and Bill Murray's unforgettable Peter Venkman in "Ghostbusters". Cast as Justin Bateman, I think he'd be charming, strong, and capable of being sardonic when the situation required it of him.
I have never liked "Scooby-Doo". There... I said it. I've always thought it was a cool idea, but ultimately, it was the same old show over and over again, and honestly it wasn't that entertaining the first time. I did like the intro, however... THAT was cool. Four kids and their dog on an adventure, being chased by monsters. Cool. So, that's what I had in mind when I was drawing the cover art for Frat Boys -Versus-. What would Scooby-Doo be like if it was cool. It's got everything from redneck truckers, to ostriches, to zombie girl-scouts, and even an astronaut with a sword!

Okay, so maybe my idea of cool and everybody elses is different. At any rate, I'm pretty excited about how it's coming along.

Until next time, take care and be good.
Your friend,
Jeffrey

Monday, September 27, 2010

American Artifacts: The Car Hank Died In

I think the quote is "If you draw it, then you know it". I'm not 100% sure that I got the words right, but the spirit of the quote is there. Iain McCaig, a fantastic concept artist and illustrator said this in relation to forming new ideas, and drawings. Basically, it means that nothing grows in a vacuum (except dust-bunnies) and that even the most bizarre creation is based on SOMETHING that already exists. So. Part of our job as artists it to not only draw some fantastical stuff, but also to draw a lot (sorry, I meant A LOT) of regular stuff. This helps limber our arms and hands. It develops our eye. It stretches our minds, and builds a visual vocabulary of parts to pull from.

A few months ago, I did some art for the fine folks over at Hex Games for a supplement called "American Artifacts" (Have you bought your copy yet? It's really good, you should really look into it). I only did one interior illustration for it, but all of the artifacts were so cool that I wanted to do more. In the spirit of adding to my visual Vocabulary, as well as my portfolio, and hopefully to get some rad promo stuff together as well, I started drawing the other 19 artifacts. The first is the car that Hank died in... Referring to the great country singer Hank Williams sr.

From Wikipedia:

On January 1, 1953, Williams was due to play at a New Year's Day concert in Canton, Ohio, but he was unable to fly due to weather problems with snow and ice in Ohio. He hired a college student, Charles Carr, to drive him to the concerts he was to perform during the few final days of 1952 and early 1953. Upon leaving the Andrew Johnson Hotel in Knoxville, Tennessee, Williams apparently had injected himself with some pain-killers which included a morphine/Vitamin B-12 combination. Also found in the Cadillac convertible were some empty beer cans and the handwritten lyrics to a song yet to be recorded. According to some, Williams was carried semi-conscious to his automobile by Carr and a hotel employee, who wondered about Williams' condition, and later believed he might have been dead at that point.

In a slightly different version, Carr suspected Williams was moribund at some earlier point, but realized the great singer was dead several miles before entering the town of Oak Hill, West Virginia where he, almost in a panic, pulled up to the gas station to seek help.
My wife tells me it looks like the car's hit him. Admittedly, the whole "Spirit leaving the body" aspect of this illustration is a little shaky. I know what's going on, but that's because I drew it, Ha-ha-ha! At any rate the drawing was more about the car anyway, and I actually am really happy with how that turned out. I think the next one is the the car that won't die. I have an idea for it, and it should be good, but I need to see if they have "The Blues Brothers" at the library.

Until next time, Take care and be good!
Your friend,
Jeffrey

Monday, September 20, 2010

Some interiors for Frat Boys -VS- coming soon from Hex Games


The Guys at Hex are so good about letting me decide what I'm going to illustrate. Usually there are some guidelines or ideas for what they are looking for, but I feel very fortunate that they trust me enough to say basically "Here's the text, draw something cool."

My only direction was that they wanted a feeling of the setting, and maybe a party at the frat house. I decided to do the drawings based on frat boy archetypes (Jock, Nerd, Outsider, Party Animal, and Ringleader), showing bits of frat life (the partys, the house, the trash... the potential for adventure) as small back grounds.

Here's the Jock, and the Nerd interior illustrations.

Sunday, May 23, 2010

New Cover: American Artifacts

Hey all! Another short post tonite, I'm afraid... been a busy weekend, it's late, and I'm exhausted.

We put a new counter-top, and cabinets in our kitchen this weekend. It really opens up the space a lot, and increases the usable work space there significantly. There will be a couple of storage issues to deal with (mostly just changes to be made), but I think that's nothing we can't handle. It made me think about those home renovation shows where they do a whole room/project in a weekend, and I can't help but wonder just how tired they must be at the end of it... of course, they have a lot of people helping... and I don't think I ever saw a two-year-old and a newborn on the set of any of those shows. But still!

In other news, I also finished another cover for the guys over at Hex games last night: American Artifacts, a collection of distinctly American magical items.

When you think of magical artifacts, you probably think of magic wands, or gold rings, or weapons--King Arthur's sword Excalibur, maybe, or the Ring of the Nibelung. Wands and rings and swords were all well and good for the Old World, but this is America, and a New World demands a new style of artifact. There are a few swords scattered across these fifty states, but you're more likely to find a magic gun, like Elvis's Golden Gun, or an enchanted locomotive, like Lincoln's Funeral Train.

I'm always interested in showing some of the process (and I hope you don't mind looking), so here's the cover in various states of doneness...

Here's the Pencils. The brief was that they wanted a picture of Robert Johnson "all bluesy looking, with sinister demonic forces swirling in the background." It's sort of halfway between a tightish layout, and really loose. Usually I do a little bit of editing and refining in the inking stage, as well as adding in some details. I also wrote in the title of the game at the top, as a reminder to leave room for it... It would kind of stink to end up covering up big chunks of the illustration because I forgot to leave room for the title. Ha-ha-ha!

I do the inking with both a technical pen, and a brush. All of Robert Johnson was done with the brush, and I really like the organic line quality that the brush lends. I didn't go too crazy with the details and rendering, because that would be taken care of with coloring anyway.
I had a lot of fun coloring this one, and I think the colored illustrations are getting better each time.
And the final cover with the logo that I designed as well. You can pick up a pdf version of your very own at the Hex Games online store here .

I'm going to try to get a couple of more posts in this week. I do have some new Daily Lifes, to put up as well as some pictures... still working on getting into a new rythm. Until next time, take care and be good.

Your friend,
Jeffrey